Aktualisiert July 2026

Furnishings & Stations in SCP Architect X

Hardware-Schicht des Staffings. Lab Stations → Scientists, Medbays → Doctors, Security/Armories → Riots stoppen. Kosten, Caps, Clean/Safety/Health.

Core Production Furnishings

Lab Station $1.000 = 1 Scientist, höchste Priorität. Test Subject Zone $2.500 = 2 Class-D, nah an Labs/Cells.

Paar vor SCP-005, dann duplizieren mit Safe-Income.

Medical, Security, Maintenance

Medbay $1.250: 1 Doctor, 2 Treatments, Health bonus. Security $1.500: 2 Guards, Safety. Maintenance $750: Clean. Cafeteria $1.250: 8 Personnel. Armory $30.000: 2 Task Force late.

Kosten-Tabelle

Planung aus Safe-Profits. Standard-Placement vor Cosmetics.

  • Maintenance Closet — $750 — 1 Maintenance
  • Lab Station — $1.000 — 1 Scientist
  • Medbay — $1.250 — 1 Doctor + 2 Treatments
  • Cafeteria — $1.250 — bis 8 Personnel
  • Security Station — $1.500 — 2 Security
  • Test Subject Zone — $2.500 — 2 Class-D
  • Armory — $30.000 — 2 Task Force

Placement-Priorität

Tag 1: Lab, Test Zone, Maintenance, Cafeteria. Woche 1: Paare pro Anomalie, Medbay, Security vor Euclid. Mid: Medbays an Euclid, Armories vor Capture.

Build (B) vor Staff-Hire.

Cafeteria & Armory

Cafeteria $1.250/8 — Hunger-Investment an Kreuzungen. Wing ohne erreichbare Cafeteria → Riots.

Armory $30k nach Transport, vor SCP-173. Nicht spammen.

Beispiel Build-Order

0–30 min: Lab, Test, Maintenance. 30–60: Cafeteria + 2. Lab für SCP-005. 2–4h: Medbay, Security placeholder. 4h+: Armory-Footprint reserviert.

Häufig gestellte Fragen

Lab Station Kosten?

$1.000, exakt 1 Scientist.

Teuerstes Furnishing?

Armory $30.000, 2 Task Force.

Ein Medbay für alles?

1 Doctor, 2 Slots — mehrere an Euclid/Keter-Flügeln.

Clean/Safety/Health?

Ja, Paycheck-Multiplier auf Economics.