Aktualisiert July 2026
Furnishings & Stations in SCP Architect X
Hardware-Schicht des Staffings. Lab Stations → Scientists, Medbays → Doctors, Security/Armories → Riots stoppen. Kosten, Caps, Clean/Safety/Health.
Core Production Furnishings
Lab Station $1.000 = 1 Scientist, höchste Priorität. Test Subject Zone $2.500 = 2 Class-D, nah an Labs/Cells.
Paar vor SCP-005, dann duplizieren mit Safe-Income.
Medical, Security, Maintenance
Medbay $1.250: 1 Doctor, 2 Treatments, Health bonus. Security $1.500: 2 Guards, Safety. Maintenance $750: Clean. Cafeteria $1.250: 8 Personnel. Armory $30.000: 2 Task Force late.
Kosten-Tabelle
Planung aus Safe-Profits. Standard-Placement vor Cosmetics.
- Maintenance Closet — $750 — 1 Maintenance
- Lab Station — $1.000 — 1 Scientist
- Medbay — $1.250 — 1 Doctor + 2 Treatments
- Cafeteria — $1.250 — bis 8 Personnel
- Security Station — $1.500 — 2 Security
- Test Subject Zone — $2.500 — 2 Class-D
- Armory — $30.000 — 2 Task Force
Placement-Priorität
Tag 1: Lab, Test Zone, Maintenance, Cafeteria. Woche 1: Paare pro Anomalie, Medbay, Security vor Euclid. Mid: Medbays an Euclid, Armories vor Capture.
Build (B) vor Staff-Hire.
Cafeteria & Armory
Cafeteria $1.250/8 — Hunger-Investment an Kreuzungen. Wing ohne erreichbare Cafeteria → Riots.
Armory $30k nach Transport, vor SCP-173. Nicht spammen.
Beispiel Build-Order
0–30 min: Lab, Test, Maintenance. 30–60: Cafeteria + 2. Lab für SCP-005. 2–4h: Medbay, Security placeholder. 4h+: Armory-Footprint reserviert.
Furnishings & Economics Bonuses
Maintenance→Clean, Security→Safety, Medbay→Health, Labs→Gross via Tests. Nur Test Zones ohne Rest = Gross up, Final flat.
Häufig gestellte Fragen
Lab Station Kosten?
$1.000, exakt 1 Scientist.
Teuerstes Furnishing?
Armory $30.000, 2 Task Force.
Ein Medbay für alles?
1 Doctor, 2 Slots — mehrere an Euclid/Keter-Flügeln.
Clean/Safety/Health?
Ja, Paycheck-Multiplier auf Economics.