Updated July 2026
Research Progression Order
The Research Tree gates every meaningful expansion in SCP Architect X—from vertical builds to Euclid capture and passive income multipliers. Spending research points randomly feels flexible but stalls progression. This guide orders unlocks for beta balance as of July 2026, emphasizing Multiple Floors at 22,000, Euclid containment at 40,000, Server Rack multipliers, and late Keter investments near 500,000, aligned with income milestones and security requirements.
Early Game: Multiple Floors First
Multiple Floors for approximately 22,000 should be your first major research purchase once basic Safe testing runs. Vertical separation lets you isolate Class-D housing and amenities from containment, improving NPC need satisfaction and riot control. Horizontal sprawl without floors overwhelms pathing AI and Security coverage.
Before Multiple Floors, unlock whatever cheap prerequisites the tree requires for basic Lab upgrades—exact names shift in beta patches, but the principle holds: strengthen Safe income before expensive class jumps.
Redeem codes like 5mVisitz to reach 22,000 faster, but still learn connection mechanics first. Floors amplify good layouts; they magnify bad ones too.
When stacking floors, duplicate stair access and amenity pods per level immediately—retrofitting bathrooms after Class-D move-in triggers the exact riots Multiple Floors were meant to prevent.
Mid Game: Euclid at 40,000
Euclid research around 40,000 unlocks mid-tier anomalies and wilderness capture workflows. Delay until Security Stations and Task Force coverage support higher breach risk. Euclid payouts exceed Safe-class baselines but punish unprepared sites.
Pair Euclid unlock with desk tier upgrades and additional Scientists. Running one Euclid without parallel Safe income creates cash droughts during failed tests. Maintain at least two revenue streams.
Study capture guide logistics before purchasing expensive Euclid cells. Uncaptured anomalies cannot generate returns.
Server Rack and Income Multipliers
Server Rack research provides roughly 3.125x passive testing multipliers once implemented—exact beta numbers should be verified in-game on the Research Tree panel. Prioritize Server Rack after multiple active SCP connections exist; multiplying zero is still zero.
Place rack infrastructure near research hubs with strong Security. High multipliers attract greed—overtesting without happiness management triggers riots that erase multiplier gains.
Late Game: Keter and 500,000 Investments
Keter unlocks hover near 500,000 and define end-game risk/reward. Attempt only with mature Task Force rosters, redundant containment, and cash reserves for rebuilds. Keter breaches can undo weeks of beta progress in one incident.
Complete research planner tools on this wiki help model whether your current income justifies Keter timing. Patience beats premature flexing.
Maximizing Scientist Research Output
Research points accrue only when Scientists work valid connected desks. Idle Scientists during unlock grinds waste real time. Before saving for a 40,000 Euclid unlock, confirm at least two Safe lines run autonomously so Scientists stay productive while you micro-manage budgets.
Avoid unlocking expensive tree branches simultaneously. Finish Multiple Floors layout refactors before starting Euclid capture prep—split attention causes half-built wings that satisfy neither goal.
Track unlock dates against beta patch notes. KZ Industries occasionally discounts or reprioritizes tree nodes; returning players after breaks should re-read the Research Tree panel instead of following outdated screenshots.
Sample Progression Timeline
Days one through three: tutorial completion, first Safe SCP connection, first code redemption, and savings toward 22,000 Multiple Floors. Days four through seven: floor expansion, NPC amenity pods, and Security Station coverage before hiring more Class-D.
Week two: Euclid research at 40,000, first wilderness capture, parallel Safe income lines maintained at seventy percent of testing schedule. Week three onward: Server Rack planning, Task Force roster, and optional Keter evaluation only if riot-free days exceed a full beta week.
Adjust pacing to your session length—Roblox directors playing thirty minutes daily should stretch Euclid capture to week three instead of rushing day four and breaching twice.
Use the wiki research planner tool to simulate whether delaying Keter one week yields higher total profit than risking a breach—spreadsheets beat bravado in beta economies.
Frequently Asked Questions
Should I unlock Euclid before Multiple Floors?
Usually no. Multiple Floors at 22,000 improves layout efficiency that Euclid operations depend on.
How much does Euclid research cost?
Approximately 40,000 in the current beta Research Tree—confirm exact values in-game after patches.
When is Keter research worth it?
Late game with Task Force coverage, cash reserves, and multiple stabilized Euclid revenue lines.
Does research order matter in multiplayer?
Each director progresses independently; optimal order still applies to personal facility efficiency.
Can codes skip the research grind entirely?
Codes grant Money, not direct research points. They accelerate purchases but Scientists must still generate research progress.